Showing posts with label tech. Show all posts
Showing posts with label tech. Show all posts

Thursday, March 31, 2011

Syria tests internet freedom theory

Syria tests internet freedom theory

Syria, now in political upheaval, had been going through an internet revolution before protests began

(CNN) -- In the wake of Egypt's "Facebook revolution," which was fueled in part by online social networks, much has been made about the role of technology in encouraging or even creating democracy.

"If you want to liberate a society, just give them the internet," said Wael Ghonim, one of Egypt's tech-savvy revolutionaries.

Syria, the latest country in the region to announce reforms in the wake of protests, is a curious test of that theory.

The country -- squished between Iraq and Turkey -- is known as one of the world's toughest police states. But unlike in Egypt and Tunisia, the government supported the development of local technology, at least before the protests that pushed President Bashar al-Assad on Tuesday to announce the resignation of most of the country's government officials.

The president has not given up power. He addressed the country on Wednesday, blaming the protests on an international conspiracy and calling the situation "a test of our unity."

There are at least three ways to read this fluid situation.

First: Syria is an exception to Ghonim's theory about internet freedom, since the tools of online revolution have failed, at least to date, to bring about a fundamental change in power in the country. Some scholars say Syria has successfully used the internet to monitor would-be dissidents, keeping them from using the internet to organize.

Second: We're watching another tech-led revolution unfold. The Syrian government reportedly unblocked access to Facebook amid the turmoil in Egypt and Tunisia. Perhaps that was enough to spark recent changes.

Third: The internet has had little impact on Syrian reform. Conflicting reports suggest the internet and some mobile apps may have been blocked recently.

Coming events in Syria will challenge or support these theories.

No matter the outcome, a look at Syria's nascent tech renaissance -- bubbling long before violence in the country started making headlines -- offers a framework for understanding these current events.

Local techies hosted iPhone app development contests; they created websites, including a Syrian version of Foursquare; they went to internet cafes, which are so common "you can't walk without stumbling upon one," one blogger said; they blogged, sometimes under real names; and they used proxy servers to access Western sites and information.

About one in five Syrians is online and nearly half use mobile phones. Those tech penetration rates are only slightly lower than in Egypt.

If internet equals freedom, then these activities should lead to the end of the regime -- meaning internet technology would be something the Syrian government should fear. In reality, however, Syria's ruling party at times supported the digital tools that have spelled disaster for authoritarian regimes elsewhere.

"We're going to see dramatic changes still in the ways Syrians use the internet," one Syrian tech entrepreneur said by phone before protests broke out. "Now (people) feel more comfortable doing this; they're not doing something that is going to be frowned upon. They're not doing it under the table. They're doing it openly."

'There is change'

Many of Syria's tech entrepreneurs seem to have no political aspirations.

In interviews before the recent protests, they were quick to say they're interested in technology for technology's sake.

One Syrian app developer, referred to here as Ahmed to protect his real identity, moved back to the country after going to school in Texas. When he arrived, there weren't many "social" websites or apps to speak of, so he created one.

The reason: He wanted to know the hippest place to grab dinner or a beer with friends. He said he's not the type to dabble in politics.

Syria is becoming a good place for tech entrepreneurs, he said.

"I'm the kind of person who thinks things are getting better here," he said. "There is a change. Maybe it's not as fast as everybody hopes -- but it is happening."

Syria's 'Day of Rage'

Syrians organized a "Day of Rage" on Facebook, similar to the Facebook event that helped kick off Egypt's revolution.

Unlike in Egypt, where protests raged for 18 days and eventually toppled the 30-year regime of Hosni Mubarak, only a dozen people showed up to that first planned event, which was scheduled for February 4, according to news reports.

Those who did were arrested or dispersed.

Subsequent protests in the south of Syria have attracted more attention and clashes with security police have resulted in the deaths of 73 people, according to Human Rights Watch.

Conversely, tens of thousands of people crowded the streets of Damascus, Syria, on Tuesday in support of the government.

It was soon after that initial February 4 demonstration that the government legalized Facebook, which had been banned since 2007, according to local internet users. Members of Syria's tech elite saw this as a vote of support from the government -- a sign the government trusted people to use social media for personal reasons while keeping their digital hands out of coup-plotting.

"Facebook is like part of the culture right now, it's unbelievable. Everybody knows Facebook," one tech entrepreneur said.

People outside the country, however, who are freer to speak their minds without fear of government intimidation, were skeptical of Syria's motives.

"The message is clear: They don't want people talking," said a young Syrian blogger now living in the United States, referred to here as Salam. "Unblocking Facebook and YouTube was just a charade. They wanted to show that they had some confidence and they weren't afraid of such protests going on in Syria."

Evgeny Morozov, an internet scholar at Stanford University and author of "The Net Delusion: The Dark Side of Internet Freedom," put it this way:

"The end result is that the Syrian police will be able to monitor its opponents much better, and if they want to, they would be able to trace their locations, they would be able to arrest them and intimidate them."

It seems, despite Ghonim's claim that the internet will liberate people, technology can be used as tool for both freedom and repression.

Crack-down on dissent

Fears of arrest and intimidation have been very real inside Syria.

Shortly after Syria made Facebook legal, the government arrested and four days later released a blogger, Ahmad Hadifa, 28, who allegedly had been critical of the regime, according to the human rights group Reporters Without Borders.

Authorities in February also handed down a five-year prison sentence to Tal Al-Mallouhi, then age 19, who the group says is the world's youngest imprisoned blogger.

Reporters Without Borders puts Syria on its "Enemies of the internet" list for spying on citizens and using digital tools to crack down on dissent. According to The Atlantic, a 50-year-old "emergency law" in Syria "outlaws unofficial gatherings and abets the regular practice of beating, imprisoning, torturing, or killing political dissidents, human rights workers, and minorities."

Watching such events creates a chilling climate of self-censorship, said Salam, the Syrian-born blogger. It's difficult to press the "send" button on anything that could be considered even remotely controversial.

"You're always cautious of what you write. You're always wondering if what you write will get you in trouble," he said. "The Syrian bloggers who were writing about the recent arrests ... had to contemplate things for a few days or a week before posting."

Encouraging the internet

While it may not encourage the open expression of ideas, Syria certainly has encouraged the development of an internet infrastructure.

This is a shift from past practices.

Salam remembers the first time he got online, in 2000, when the Syrian government first decided to let the technology in.

"It's like somebody who got a new toy basically and they were so excited to figure out what they could do with it," he said.

Soon, he had started a blog -- "typos, teen angst, stuff like that" -- from his parents' home in a town in the southern part of the country.

It wasn't long before it was shut down, he said.

"Basically it feels like you were violated when you did nothing wrong," he said. "It was absurd. There was no good reason given."

At least before the recent protests, Syria's president, who has a Facebook page and is the former head of the country's computer society, appeared to see the internet boom as a continuation of Syria's history -- not a tool that would change its course.

"We are the fastest growing internet user in the Middle East," al-Assad told The Wall Street Journal in a rare interview published January 31. "And this is because of the nature of the Syrians: They are very open generally ... They want to learn."

Building a tech scene

Some Syrians have been geeks-in-training for years.

At age 3, Ahmed, the app developer, used his father's screwdriver to dismantle a radio. Then the family got a VCR -- and he took that apart, too, wanting to see how it worked. "My dad used to lock the drawer where he had all the screw drivers because he was afraid I would do something," he said.

Now he plans to keep building.

He's unsure if his social website will take off in Syria.

But, at least before the recent wave of protests, he was encouraged by how quickly Syria is taking to technology.

Where that tech adoption will lead remains an open question.

Tuesday, March 8, 2011

Kaspar the friendly robot helps autistic kids

Kaspar the friendly robot helps autistic kids

AP – In this Monday, Feb. 28, 2011 photo, Eden Sawczenko reacts as she reacts to 'Kaspar' the robot who is …

STEVENAGE, England – Eden Sawczenko used to recoil when other little girls held her hand and turned stiff when they hugged her. This year, the 4-year-old autistic girl began playing with a robot that teaches about emotions and physical contact — and now she hugs everyone.

"She's a lot more affectionate with her friends now and will even initiate the embrace," said Claire Sawczenko, Eden's mother.

The girl attends a pre-school for autistic children in Stevenage, north of London, where researchers bring in a human-looking, child-sized robot once a week for a supervised session. The children, whose autism ranges from mild to severe, play with the robot for up to 10 minutes alongside a scientist who controls the robot with a remote control.

The robot, named Kaspar, is programmed to do things like smile, frown, laugh, blink and wave his arms. He has shaggy black hair, a baseball cap, a few wires protruding from his neck, and striped red socks. He was built by scientists at the University of Hertfordshire at a cost of about 1,300 pounds (US$2,118).

There are several versions of Kaspar, including one advanced enough to play Nintendo Wii. The robot's still in the experimental stage, and researchers hope he could be mass-produced one day for a few hundred dollars.

"Children with autism don't react well to people because they don't understand facial expressions," said Ben Robins, a senior research fellow in computer science at the University of Hertfordshire who specializes in working with autistic children.

"Robots are much safer for them because there's less for them to interpret and they are very predictable."

There are similar projects in Canada, Japan and the U.S., but the British one is the most advanced according to other European robot researchers not connected with the project.

Scientists at the University of Hertfordshire first began using a version of Kaspar in 2005. The newest model is covered in silicone patches that feel like skin to help children become more comfortable with touching people. So far, almost 300 kids in Britain with autism, a disorder that affects development of social interaction and communication, have played with a Kaspar robot as part of scientific research.

The robot has only a handful of tricks, like saying "Hello, my name is Kaspar. Let's play together," laughing when his sides or feet are touched, raising his arms up and down, or hiding his face with his hands and crying out "Ouch. This hurts," when he's slapped too hard.

But that is enough to keep autistic children enthralled. Ronnie Arloff, 4, was so eager to see Kaspar he banged on the door and shouted his name. Arloff opened his arms wide just like the robot. He also recognized facial expressions, saying "happy" when Kaspar was smiling and "sad" when he frowned.

Nan Cannon-Jones, an autism consultant at the school, said the robot helps children understand emotions and language. "After Kaspar says 'haha' when he's tickled, the children learn that's what laughing is," she said. Two of the 12 to 17 kids who attend the pre-school have refused to play with Kaspar outright.

The school also uses speech and music therapy. "You can't teach children to speak or play using a robot, but it helps reinforce what we're teaching them already, like how to share and be nice to people," Cannon-Jones said.

Experts not linked to the project said it was a promising idea.

"Autistic children like things that are made up of different parts, like a robot, so they may process what the robot does more easily than a real person," said Dr. Abigael San, a childhood clinical psychologist in London and spokeswoman for the British Psychological Society.

She thought it was possible that skills children learned with the robot at the pre-school could be transferred to their homes or the playground. But San warned that experts and parents shouldn't rely on robots too much. "We don't want children with autism to get too used to playing with robots," she said. "Ultimately, they need to be able to relate to other people."

Kerstin Dautenhahn, the senior researcher at the University of Hertfordshire behind the Kaspar project, said she and colleagues don't have enough data to know if playing with Kaspar has sped up social skills in autistic children. They have published case studies describing improvements in up to a dozen children but no long-term trials.

Researchers say prospects for a comprehensive study depend on funding and teacher-parent participation, since they would have to track the kids for years — but they would like to carry one out.

She said it might also be possible to modify Kaspar to help children with other developmental problems, like Down syndrome.

Uta Frith, an emeritus professor of cognitive development at University College London, said the robot was valuable in providing children with social interactions, but doubted a machine was necessary.

"What's important for autistic kids is that they learn how to play imaginatively," she said. "And for that, you could use cooking pots or a shoe box."

But Eden Sawczenko's mom says Kaspar's weekly visits seem to be helping.

"Before, Eden would make a smiley face no matter what emotion you asked her to show," she said. "But now she is starting to put the right emotion with the right face. That's really nice to see."

Saturday, March 5, 2011

NASA scientist: Evidence of alien life on meteorite

Richard B. Hoover: Fossils of cyanobacteria found in meteorites (Credit: Journal of Cosmology)
NASA scientist: Evidence of alien life on meteorite

In what's sure to rekindle the debate over the question of life beyond Earth, a scientist at NASA's Marshall Space Flight Center says he has fossil evidence of bacterial life inside of a rare class of meteorites .

Writing in the March edition of the Journal of Cosmology, Richard B. Hoover argues that an examination of a collection of 9 meteorites - called CI1 carbonaceous meteorites - contain "indigenous fossils" of bacterial life.

"The complex filaments found embedded in the CI1 carbonaceous meteorites represent the remains of indigenous microfossils of cyanobacteria, " according to Hoover. That matter-of-fact sentence also underscores the shout-out-loud implication that the detection of fossils of cyanobacteria in the CI1 meteorites raises the possibility of life on comets. And Hoover does not shy away from offering that very conclusion.

Skeptics will doubtless weigh in soon with questions. Still, Hoover's proposition may have stirred more controversy several years ago. More recently, though, some scientists have suggested that meteors and comets slamming into the Earth brought with them the very integuments of life, including water and a host of complex organic chemicals. If he's right, Hoover may have evidence to support that theory. He argues that the complex filaments he found embedded in the meteors are micro-fossils of extraterrestrial life forms that existed on the meteorites a long time ago prior to the meteorites' entry into the Earth's atmosphere.

"This finding has direct implications to the distribution of life in the Cosmos and the possibility of microbial life on in liquid water regimes of cometary nuclei as the travel within the orbit of Mars and in icy moons with liquid water oceans such as Europa and Enceladus," he writes.

Friday, March 4, 2011

Heinz to 'ketchup' with Facebook

Heinz to 'ketchup' with Facebook


Heinz is to sell an initial 3,000 bottles of its latest tomato ketchup exclusively on Facebook in an experiment combining grocery sales with the social networking site.

Consumers will be able to buy the limited edition run of Heinz Tomato Ketchup with Balsamic Vinegar - the first variation on the original - through the Heinz UK page on Facebook.

Customers will have to "like" the page to buy a bottle, potentially sharing news of their purchase with the average 130 friends of each Facebook user.

The rest of the 1,000,057 bottles will be on supermarket shelves from mid-March.

The new flavour swaps the traditional spirit vinegar for balsamic vinegar.

Heinz marketing manager Ian McCarthy said: "As a leading grocery company Heinz is very much aware of the evolving channels consumers use to buy and engage with brands.

"Social media is increasingly at the forefront of this consumer consumption evolution which is why we've decided to use our popular UK Facebook page to ensure our most loyal fans get the chance to try Heinz Tomato Ketchup with Balsamic Vinegar before anyone else. We are anticipating demand will be high and the product will sell out in days."

Online grocer Ocado said it was watching "with interest", but pointed out people could buy multiple foods in one transaction on its website, whereas Heinz was only selling one product.

A spokesman said: "We'll be very keen to see how it goes. The online retail space is growing very quickly and there's room for everyone."

Heinz sells more than 76 million bottles of ketchup each year in the UK alone and around 650 million bottles and 11 billion sachets across six continents, according to AC Nielsen figures.

Wednesday, March 2, 2011

Ailing Jobs shows up to unveil iPad2

Apple CEO Steve Jobs makes surprise appearance at iPad2 debut in San Francisco, March 3, 2011 (Credit: Associated Press)
Ailing Jobs shows up to unveil iPad2

The wait is over for eager Apple fans wanting the next generation iPad. At an invite-only event in San Francisco Wednesday, the company took the wraps off the iPad 2.

Apple CEO Steve Jobs, who is taking a leave of absence from the company, returned to unveil the new product, which is expected to be a hot seller.
"Good morning," Jobs said to a standing ovation as he walked on stage. "We've been working on this product for a while, and I didn't want to miss today."



As expected, the new tablet is faster with dual-core processors, which just about doubles the CPU performance and makes the graphics speed 9 times faster, while using the same power as the processor from the first iPad. "Dramatically faster," Jobs said. "Up to twice as fast on CPU performance."

It's also thinner than the older model. It went from 13.4mm for the old iPad to 8.8mm in thickness on the new one. According to Jobs, the iPad 2 is now actually thinner than iPhone 4. And it works not only on AT&T's 3G network, but also Verizon Wireless's 3G network.

The new tablet will go on sale in the U.S. on March 11 and will start at $499. The original iPad, which went on sale last April, currently starts at $499 for 16GB Wi-Fi only version of the product. The 3G version of the 16GB iPad is $629. Apple will begin shipping the iPad 2 internationally to 26 countries starting March 25.

As he summed up the new product's features, Jobs also left the crowd with a prediction: "We think 2011 is going to be the year of iPad 2," he said.

Jobs, perhaps with an eye to a future when he is no longer the CEO, also sent a message to his audience to reinforce Apple's reputation as more than just another computer company.

"It's in Apple's DNA that technology alone is not enough," he said. "It's technology married with liberal arts, humanities that yields us the result that makes our heart sing. And nowhere is that more true than in these post-PC devices. And a lot of folks in this tablet market are rushing in and looking at this as the next PC."


To be sure, Jobs has a track record to back up the boast. Apple created a new category of product with the iPad, doing what others before it had been unable to do. In short, it successfully convinced consumers that they needed something in between a smartphone and a laptop/desktop.

From the start, the iPad was a hit. Apple began selling the iPad in April 2010 and it ended up selling a whopping 15 million iPads by the end of 2010, accounting for $9.5 billion in revenue, according to Jobs. In the first fiscal quarter of 2011, the iPad has generated some $4.61 billion for Apple, which is about 17.2 percent of the company's revenue. Not bad for a product that nobody really needed a year ago.

Brian White with Ticonderoga Securities wrote in a research note this week that he believes Apple could sell about 27.36 million iPads in fiscal 2011, generating $16.92 billion in revenue. He said that the iPad has turned into a crucial product for Apple and could represent one-third of Apple's $36.8 billion in incremental revenue that is modeled for 2011.

While the iPad is still hugely popular, the latest version of the device will face some competition. Unlike in 2010, this year there will not be just one or two competitors on the market, but instead there will be hundreds.

The most threatening competition could come from the top handset and computer manufacturers. Motorola is just now releasing its Xoom tablet, built on the latest version of the Google Android OS. Samsung has its Galaxy Tab line of products, which are also based on Android. Hewlett-Packard will introduce its WebOS-powered TouchPad this summer. Microsoft is also looking to get into the tablet market with a new OS that will bring Windows to the tablet form factor. And Research In Motion, the maker of the BlackBerry, is also set to introduce its tablet called the PlayBook.


 iPad2 with smart cover (Credit: Associated Press)

But even with all this new competition, experts, such as CNET's Donald Bell, believe that Apple still has a significant advantage over its competitors even if the new iPad 2 doesn't offer too many more bells and whistles than the original version. He said in a recent interview with National Public Radio's "All Things Considered" that Apple didn't have to change things significantly on the iPad 2 to keep consumers interested.


"Apple has done something pretty special," he said in the interview. "They have convinced consumers to buy a product that they don't really need. They've taken smartphones, which is a kind necessary product, and laptops and desktops and sort of forced them aside to make a new market."

Not only does Apple already have a significant lead in tablet sales compared to its competitors, but it also has a lead in terms of applications offered for the device. Apple now has more than 65,000 apps that are made just for the iPad, Jobs said Wednesday. Meanwhile, Google has just released Android 3.0 OS, which is designed for tablets. And so far Google has far fewer applications that are specific to the tablet format in its marketplace. Jobs estimates the current number of apps for a Google tablet is only about 100.

 Still, Google has proven to be a formidable competitor in the smartphone market. The operating system, which has been on the market for only a couple of years, is now on nearly 50 percent of smartphones shipped in the U.S. And the platform is gaining ground globally. The Google Android platform could prove popular for the tablet market as more manufacturers release products using the software.

For a play-by-play of the Apple announcement in San Francisco, check out CNET's Live Blog of the event.

 Side by side: Black and white iPad2s







Monday, February 28, 2011

Video Games. Trading in games better than piracy for industry

A sign offering customers credit for used games can be seen in a GameStop store in New York City. (Shannon Stapleton/Reuters)   
Video Games. Trading in games better than piracy for industry
Developers should stop punishing players for buying used games
 
It's becoming pretty obvious that video game makers don't really like the retailers that sell their products. Why else would they continually be thinking of new ways to keep players from trading in their used games, which make up a good portion of sales at such stores?


It's the wrong attitude to take, though, because the used-game market is actually helping to insulate producers from the larger piracy problem that is plaguing their counterparts in the music and movie industries.

The way the resale market works is simple. A brand new top-shelf game usually retails for between $60 and $70 while the used version goes for at least $10 to $15 less. If the consumer trades in a new game within several weeks of its release, or later if the game is particularly in demand, the retailer will generally give a trade-in credit of $30 to $40.

Estimates suggest that, in the United States alone, about a third of all games are sold this way, costing developers about $2 billion US a year in lost sales.

But under the trade-in scheme, the retailer gets to sell the same game more than once, and the consumer gets a bit of a return on what is ultimately not a cheap entertainment expenditure. In turn, they inevitably spend that credit on more games. In effect, everybody wins.

So far, many of the efforts by game developers, such as Electronic Arts, Activision and Ubisoft, to fight trading-in have been benign, even consumer friendly, coming in the form of extra bonuses.

Some companies have included single-use tokens in the packaging that can be redeemed for extra downloadable content for the game, such as a new gun or character. Many other games feature addictive online multiplayer modes, with new downloadable maps being made available periodically.

These tactics either convince the player to buy new or to hold on to the game longer. Ultimately, they've had little impact on the used market because consumers view them simply as bonuses that they can easily live without.


Companies stepping up tactics

The heat is being turned up, though, and the climate might be turning nasty. EA, for one, has enacted a plan called Project Ten Dollar where a serial code must be input in order to activate a game's multiplayer mode. EA's recently released sci-fi horror shooter Dead Space 2 is one game that includes this code.

 The code is single-use, meaning that if a gamer buys a used copy, he or she must then purchase a new $10 code from EA in order to play the online portion.

Many gamers resent the move and say it's "double dipping," because they already pay monthly fees to some console makers to play online. Retailers don't like it much either, because it inevitably drives the resale price of a used game down by $10, which means less trade-in value for the consumer.

The game makers feel they are justified in enacting such measures — primarily because their products are expensive to produce. So-called triple-A titles can have production budgets comparable to those of Hollywood blockbusters, yet games don't have the same income streams. They only have retail whereas films have box office, DVD, television and other ancillary revenues.

Some producers also privately resent the fact that retail chains that tend to devote the majority of store space to used games, such as EB Games, are profiting off their marketing expenditures.

Gamers often don't see it that way. While a $70 game that might take 15 hours to complete certainly provides more initial bang-for-your-buck than a $30 two-hour movie or $15 one-hour CD, the value starts to come down after a while. While movies and music tend to be enjoyed again and again, few people play their games over and over — unless they have a good online mode.

While the game makers may think that putting further restrictions on products is a good way to stem the loss of revenue, it's ultimately a good way to alienate customers and drive them to getting their games through even cheaper means.

Games aren't exactly easy to pirate, at least not for consoles. They can be easily found on file-sharing directories, but the downloader needs a specially modified console to play them.

Like their fellow entertainment businesses, the game industry complains about piracy — especially on PCs, where it is easier to do. The difference is, game makers have yet to really rile up their customers against piracy the way that the music and movie businesses have.

Taking away customers' ability to reclaim some of their expenditure is a good way to motivate them to go through the trouble of modifying their console. While game makers will likely never support the used market, they should at least stick to trying to incentivize people to keep their games rather than punishing them for trading in.

Dead Space 2 from Electronic Arts has a serial code that players must input in order to activate the game's multiplayer mode - one of the measures companies use to dissuade customers from buying used games. (Electronic Arts/Associated Press)

Discovery crew prepares for spacewalks

Space shuttle Discovery and International Space Station crew members greet each other on Saturday after the opening of the hatches between the spacecraft in this still image taken from NASA TV. Reuters/NASA TV

Discovery crew prepares for spacewalks

Twelve astronauts hustled Sunday to haul fresh supplies from space shuttle Discovery into the International Space station and got ready for Monday's spacewalk, the first of two planned for the week.

During Monday's outing Stephen Bowen, with five spacewalks already under his belt, and Alvin Drew will move a broken ammonia pump to a better storage area on the station's exterior and install an extension power cable. The cable extension needs to be hooked up before a chamber full of supplies can be installed permanently on the orbiting lab. The Italian-built compartment was carried up aboard Discovery to serve as an extra closet.


On Sunday, Mission Control told the shuttle fliers that Discovery made it through its final liftoff on Thursday relatively unscathed, and that no further inspections would be needed before undocking from the orbiting station next weekend.

NASA officials said they did not suspect any damage from a section of insulating foam that broke off the fuel tank and struck Discovery's belly. At least four pieces of debris came off the tank during Thursday's launch from the Kennedy Space Center in Florida, though none posed a safety concern.

More than 300 digital photographs snapped from the space station during Discovery's close approach Saturday confirmed the shuttle's thermal armour is free of any serious deformities. The pictures still are being analyzed, but nothing worrisome has popped up, said LeRoy Cain, chairman of the mission management team.

This is the last flight for Discovery, after 39 missions spread over 26 years. The shuttle will be retired when it returns to Earth in just over a week and sent to the Smithsonian Institution in Washington, D.C.

Two shuttle launches remain by Endeavour in April and by Atlantis at the end of June.

Gingerbread houses for HTC Desire range in Q2



Gingerbread houses for HTC Desire range in Q2

HTC has confirmed that the Froyo touting HTC Desire, HTC Desire HD, HTC Desire Z and the newly on sale in the UK, HTC Incredible S will all get Gingerbread updates in Q2.

The Android 2.3 update (or 2.4?) will land on the selected handsets sometime from April onwards, although sadly there's no Gingerbread action planned for the popular budget option HTC Wildfire - that'll be permastuck on Froyo for ever and ever amen it seems.

Although Three has confirmed that its soon to be launched follow-up, the HTC Wildfire S, will be packing Gingerbread 2.4.

Pocket-lint also told you last week how the Samsung Galaxy S Gingerbread update would be coming in March.

TalkTalk pays out over bill errors



TalkTalk pays out over bill errors

Thousands of broadband users who were hit with bills despite cancelling their service have received £2.5 million in compensation.

 The refunds and goodwill payments were made to 62,000 customers after regulator Ofcom took action against TalkTalk and its Tiscali UK subsidiary following the receipt of more than 1,000 complaints relating to incorrect bills.

The watchdog is still receiving complaints and warned it could issue TalkTalk with a fine if it found evidence that the firm had continued to breach regulations.

TalkTalk has been dogged by customer service problems following its takeover of rival Tiscali's UK business in 2009.

Among the billing errors, one customer received bills for £109.77 from TalkTalk after she switched to another provider. Another customer paid Tiscali UK £610 despite cancelling her account in February 2006, after being sent bills from debt collection services.

Under chief executive Dido Harding, TalkTalk has created a central support team to improve service quality and rectify the problems. It said: "We're pleased that Ofcom has recognised the significant steps we've taken to fix the billing issues identified.

"We moved all of our customers to our single billing platform at the end of January and our focus on resolving any outstanding billing issues continues. We remain committed to providing great value and service to our 4.2 million phone and broadband customers."

Ofcom launched an investigation into TalkTalk in July which led to it giving the company a deadline of December 2 to remedy the breach in regulations and pay refunds to customers.

It ordered TalkTalk to provide refunds to all consumers who were billed for cancelled services since January 1 2010, cancel debt collection action and take steps to repair the credit ratings of affected customers.

Because TalkTalk had taken significant steps to fix the problem within the deadline, Ofcom said it could not fine the company for the original offences. But it can take additional action against TalkTalk, including a possible fine, if it finds evidence of a further breach of the rules.

iPhone 5 screen surfaces - suggests thinner bezel



iPhone 5 screen surfaces - suggests thinner bezel

There have been several rumours that the iPhone 5 will have a bigger screen size, with some suggesting that it will feature an edge-to-edge display. And, according to a pic appearing on a Chinese website (which deals in and resells iPhone parts), that could be the case. 

 The picture shows what is claimed to be the digitiser panel of a fifth gen iPhone, and if genuine, the bezel is markedly thinner than the one on the iPhone 4. It therefore allows for a larger display within the same sized body as the current generation handset. Indeed, it matches other suggestions circulating around the web that the iPhone 5 will feature a 4-inch screen.
Obviously, it's early days yet, and we're pretty sure that Cupertino has its hands full prepping the launch of the iPad 2 (on Wednesday), so it could be some time before we see whether this sheet of plastic ever makes it onto a device.

There's no point hanging around in Californian bars just yet.

Sunday, February 27, 2011

Facebook page calls for Qatar emir's ouster

Palestinians protestors burn a picture of Qatari Emir Sheikh Hamad bin Khalifa Al-Thani decorated with a Star of David during a demonstration in the West Bank city of Hebron, January 2011. A Facebook page demanding the ouster of Qatar's moderate, pro-Western emir, accusing him of being an agent of Israel, had attracted 18,262 fans in the latest web-driven push for change in the Arab world.

Facebook page calls for Qatar emir's ouster

DUBAI (AFP) - A Facebook page demanding the ouster of Qatar's moderate, pro-Western emir, accusing him of being an agent of Israel, had attracted 18,262 fans by Saturday in the latest web-driven push for change in the Arab world.

In what is apparently the first call for change in the gas-rich state since popular revolts began sweeping the Arab world, the page has a profile picture with an image of Emir Hamad bin Khalifa al-Thani, crossed out in red.

Against a backdrop of Qatar's flag is the tagline: "For Qatar: try the traitor, an agent of Israel."

Entitled "Freedom Revolution, March 16, Qatar," the page calls on Qataris to hit the streets to demand change."

It could not be determined how many of the page's followers are in the gas-rich emirate, nor how many many might turn out.

Among other demands are the exclusion from public affairs of the emir's wife, Sheikha Mouza, and an end to Qatari ties to Israel and the United States, which has a military base in the small Gulf state.

Qatar does not have diplomatic relations with Israel but did maintain informal ties with the Jewish state.

It broke off those ties and closed Israel's trade office in Doha in protest at Israel's offensive against the Gaza Strip over New Year 2009 in which more than 1,400 Palestinians were killed.

The page features pictures of Hamad and others with Israeli officials accompanied by angry comments about the emir being a "traitor like Mubarak."

Ousted Egyptian president Hosni Mubarak pursued close ties with Israel during years of efforts to help broker a peace deal with the Palestinians.

The number of Facebook users in the Arab world rose by 78 percent in 2010, from less than 12 million to around 21 million, according to a report published by the Dubai School of Government.

Facebook and Twitter have played a significant role in a wave of anti-government protests around the Arab world, fanned by poverty and unemployment, that have grown into major revolts.

A popular uprising led to the ousting of Tunisian strongman Zine El Abidine Ben Ali and Egypt's Mubarak, and similar revolts have sprung up in Bahrain, Yemen and Libya.

Earlier this month, a page dedicated to Saudi Arabia surfaced on Facebook, urging political, social and economic reforms. By Saturday, the page had attracted more than 9,400 fans.
On Wednesday, in an apparent bid to keep his citizens happy, Saudi King Abdullah announced a boost in social benefits, a 15 percent pay rise for state employees and an increase in cash available for Saudi housing loans.

Videogame makers seek footing on shifting landscape

Visitors are seen here playing with Xbox 360 games consoles during a game convention in France, in 2010. Videogame makers from around the globe are gathering to seek paths to fortune and glory on a landscape upset by social networks, smartphones, tablet computers, and the Internet "cloud   


Videogame makers seek footing on shifting landscape

SAN FRANCISCO (AFP) - Videogame makers from around the globe are gathering to seek paths to fortune and glory on a landscape upset by social networks, smartphones, tablet computers, and the Internet "cloud."

More than 18,000 industry insiders are expected to attend the weeklong Game Developers Conference that kicks off Monday in downtown San Francisco.

The event has grown into the world's largest confab of videogame professionals since it started in 1988 with about two dozen computer game loving software developers meeting in a living room.

Major themes at GDC will include adapting to the booming popularity of "social games" at online communities such as Facebook and casual play on smartphones or tablet computers.

"In past years developers treated social games like second-class citizens to consoles," said Scott Steinberg, lead videogame analyst at TechSavvy Global.

"Now, they are facing the reality that this is where the future might lie."

Revenue from social games is likely to exceed a billion dollars this year, according to industry tracker eMarketer.

Facebook stands to benefit nicely from the trend, since about half of its more than 500 million members play games and the social network takes a 30 percent cut of revenue from game transactions.

Internet game playground Hi5 will introduce at GDC a SocioPay platform designed to ramp-up the amount of money developers pump from their creations.

SocioPay will complement a recently-launched Hi5 SocioPath portal that enables game applications to break free of Facebook while letting players stay connected to friends at the social network.

"Think of these as services that give social games the monetization platform and social network features they get from Facebook, but they don't need Facebook to do it," Hi5 president Alex St. John told AFP.

"Social gaming is going to continue to grow dramatically, and one of the ways is it is going to escape from the confines of Facebook," he added.

SocioPay times offers of virtual goods to when people are likely to accept and shows video ads to penurious players.

Fewer than two percent of social game players pay anything, according to industry statistics.

"The system intelligently separates people who will pay and who won't, then monetizes non-payers with ads," said St. John, whose background includes founding game website Wild Tangent and working on Microsoft's Xbox videogame console.

"Not only does it double your money, players like it better."

Hi5 shares in revenues from games it publishes.

Startup Blue Noodle at GDC will unveil Clickstrip technology that pays players in-game currency for clicking on-screen bars to watch 30-second video ads.

"Brands are really interested right now in the social space," said Blue Noodle chief executive Lesley Mansford. "Social networking social gaming is huge."

Habbo Hotel owned by Finland-based Sulake Corp. boasts being the biggest social game community for teenagers, with 16 million young people using the website monthly.

Habbo sells virtual components for people to create online games. It is free to join and play.

For example, someone will buy a virtual soccer field, goals, and ball, then invite friends to take part in matches for free.

A hot game involves creating faux hospitals where friends represented by animated characters play at being doctors, nurses or patients, according to Habbo executive vice president Teemu Huuhtanen.

A version of Habbo tailored for tablet computers is poised for release later this year when a second-generation iPad and devices running on Google's "Honeycomb" software take hold in the market.

"Social games are going to go to tablets," Huuhtanen said. "I don't think a lot of people understand how fast the world is going toward tablets and mobile."

Topics at GDC will include crafting games to be played on mobile gadgets and in Internet browser windows, as well as titles hosted as services online.

Developers will also explore the promise of 3D games and titles for play using motion-sensing controls for Microsoft Xbox 360 or Sony PlayStation 3 (PS3) videogame consoles.

Kinect for Xbox 360 and Move for PS3 have been hits since their releases late last year in a sign there is still money to be made with blockbuster console titles.

"The game industry continues to be an area of turbulence because everyone is trying to figure out where the future lies," Steinberg said.
"You continue to see studios close, publishing giants re-invent themselves, and the developer community realize the power it has to sell directly to shoppers."